When it comes to hybrid mobile application development, there is always discussion around the performance of said applications. While hybrid mobile applications have come a long way in terms of performance since the early days, they still can’t quite live up to the performance expectations that are delivered in a native application.
We’re going to take a look at why hybrid applications suffer in the speed department and how other similar frameworks such as NativeScript can take your applications to the next level without severe changes to design or development.Read More
Have you ever needed to perform a certain action when the user tries to hit the back button or exit out of your application on Android devices? For example, what if the user was able to back out of your application and you wanted to show a dialog. Or what if you have a video application and you wanted to pause the video when they tap the back button?
Being able to override the functionality of the back button on Android can do great things for your application as long as you don’t abuse it.Read More
Mobile development is a necessity for every modern business, but there are many ways to get the job done. Many will tell you to go pure native, some will tell you to go hybrid, and others will tell you to use a framework to go cross-platform native.
We’re going to review my top three picks for mobile development frameworks that will thrive in the 2018 year.Read More
A few days ago I released, what turned out to be, a very popular article around developing a Ripple XRP wallet. It was titled, Create a Cross-Platform Desktop Ripple XRP Wallet with Vue.js and Electron, and it focused on cross-platform desktop application development. A popular request on Twitter was around developing a mobile Android and iOS wallet for Ripple XRP coins.
When you’re developing an Android mobile application, it is critical that you come up with a nice launcher icon for all possible Android screen densities. If you’re not too familiar with Android, there are mdpi, hdpi, xhdpi, xxhdpi, and xxxhdpi densities as of now. This number could change in the future.
Once you’ve got your icon, resampling or resizing it for each possible screen density can become a pain in the butt. Instead, it makes sense to use or create a script for this.
If you’ve been keeping up, you’ll remember I wrote about image generators in an article titled, Generating Splash Screens and Application Icons for NativeScript Mobile Apps. Since we’re talented developers, we’re going to create our own service this time around.
We’re going to see how to create a RESTful API that accepts an image and generates various sizes of that same image, bundled within a ZIP archive. We’re going to accomplish this task with Node.js and Express.Read More
Not too long ago I wrote a tutorial titled, Use Social Media Sharing Prompts in a NativeScript Angular Application, which demonstrated how to share content from the device. The sharing included locations like Facebook, Twitter, and anything else the platform found appropriate. This included SMS text messages.
Social sharing functionality isn’t the only way to access the messaging and dialing features of an Android and iOS device.
We’re going to see how to send SMS text messages in Android and iOS via an application built with NativeScript and Angular.Read More
Including map functionality in your mobile application is often a very important necessity, depending on the scenario. Maybe your application needs to do navigation, or simply just show locations on a map.
There are many different map providers, the most popular being Google Maps. However, Mapbox is picking up steam because of how easy it is to use and its pricing model.
We’re going to see how to include Mapbox in our NativeScript Android and iOS mobile application using Angular and TypeScript.Read More