Something that any application should be concerned with is performance. One way to look at performance is via profiling. Most IDEs and platforms provide tools to profile your application to take a look at detailed system information about various parts of your application. With Android applications you can execute an
adb command to generate a very thorough snapshot of the graphics information and that’s what we’re going to look at in this post.
When it comes to mobile development, Android has always been a pain to deal with. While iOS has a terrible deployment to production experience, Android has a terrible installation and configuration experience.
I’ve been developing Android applications since before hybrid web and cross-platform native were a thing and up until recently, the Android installation experience has been unchanged. However, now things are different with a heavy push towards Android Studio and less towards the command line interface (CLI).
If you’re like me and feel that Android Studio has no business in your NativeScript workflow, you’re probably still interested in the Android CLI’s less than ideal experience. We’re going to see how to get setup on macOS with not only the Android CLI, but also the various packages and appropriate simulators for NativeScript development.Read More
I’ve been a mobile application developer since 2010 and I’ve played around with my fair share technologies and frameworks. While I’ve developed applications that can be safely classified as vanilla native or core native using Java, I’ve spent most of my time developing cross platform applications for Android and iOS using frameworks such as Ionic Framework and NativeScript that support web technologies.
The convenience of cross platform development with web technologies doesn’t come without penalty for certain frameworks. After all, mobile development frameworks can be split into a hybrid web category which act as web applications bundled into a mobile application and a native mobile category which act as web applications compiled into a mobile application. The difference being in my use of bundled vs compiled.
We’re going to see some of the problems that developers face when choosing to use a hybrid development framework such as, but not limited to, Ionic Framework vs a native development framework such as NativeScript.Read More
We’re going to see how to take a NativeScript application that uses Vue.js and build an Android binary for release using a signing key and some command line magic.Read More
When it comes to hybrid mobile application development, there is always discussion around the performance of said applications. While hybrid mobile applications have come a long way in terms of performance since the early days, they still can’t quite live up to the performance expectations that are delivered in a native application.
We’re going to take a look at why hybrid applications suffer in the speed department and how other similar frameworks such as NativeScript can take your applications to the next level without severe changes to design or development.Read More
Have you ever needed to perform a certain action when the user tries to hit the back button or exit out of your application on Android devices? For example, what if the user was able to back out of your application and you wanted to show a dialog. Or what if you have a video application and you wanted to pause the video when they tap the back button?
Being able to override the functionality of the back button on Android can do great things for your application as long as you don’t abuse it.Read More
Mobile development is a necessity for every modern business, but there are many ways to get the job done. Many will tell you to go pure native, some will tell you to go hybrid, and others will tell you to use a framework to go cross-platform native.
We’re going to review my top three picks for mobile development frameworks that will thrive in the 2018 year.Read More