Ben Lesh is a senior software engineer at the very popular entertainment streaming company, Netflix. One of Ben’s projects at Netflix includes the development and maintenance of RxJS since it is heavily used by the company. In the eighth episode, Asynchronous and Event-Based Programming with RxJS we discuss everything from what is RxJS, how it was inspired, who is using it, and why you should use it over a few of the alternative methods. If you’ve ever heard of RxJava or Rx.NET, these projects share some similarities to RxJS.Read More
When it comes to software development there are many different items to develop for. I’ve spent most of my developer life creating applications for the web, desktop, and mobile, but when it comes to possibilities it doesn’t end there. In recent years the Internet of Things (IoT) has been taking over. In this episode of The Polyglot Developer Podcast, guest speaker Jen Looper and I discuss the Internet of Things and what you need to get started as a developer.
Jen Looper is a developer advocate at Progress Software, but is also a huge advocate for IoT. In Episode #7: Developing for The Internet of Things (IoT) and Where to Start, we’re going to discuss quite a bit, covering everything from a background on IoT to possible development technologies for various hardware.Read More
As a web and mobile application developer, you may come to a point where you need to worry about data and how to synchronize it between devices in platforms. PouchDB is one of a few good solutions that makes this task significantly easier. In this episode of The Polyglot Developer Podcast, guest speaker Nolan Lawson and I discuss PouchDB and how it is being used in a lot of modern applications, both web and mobile.
Nolan Lawson is a Program Manager at Microsoft, but also one of the core contributors to the PouchDB open source project. In Episode #6: PouchDB and its Usefulness in Browser Based Development, we’re going to cover a lot of ground without actually showing how to use the database in your application. After all, this is an audio only podcast. You will however, be educated on a lot of the technical concepts and popular use cases behind the tool.Read More
There are a lot of different ways to develop mobile applications. On my first two podcast episodes I discussed some of these app development solutions, but this time I’m doing a followup on one in particular. In this episode of The Polyglot Developer Podcast, guest speaker TJ VanToll and I are going to take a deeper look at Telerik NativeScript, who should be using it, and what separates it from the other frameworks that exist.
TJ VanToll is a Developer Advocate for Telerik and is working on making the NativeScript framework a success for developers and enterprises. In Episode #5: Developing Mobile Apps with Telerik NativeScript, we’re going to cover everything that can be covered without actually looking at code. I ask TJ questions that I often receive on my blog as well as at events.Read More
There are a lot of “first” approaches circulating in the development and design space at the moment, but what does all this jargon mean? In this episode of the Polyglot Developer Podcast, guest speaker William Hoang and I are going to explore some of the common practices such as mobile first, offline first, and API first. I’ve broken Episode #4: What is All This Mobile First, Offline, First, and API First Jargon? into the following parts:
At the end of the podcast William and I bring everything together and explain how all of them are necessary in modern application development.Read More
In this episode of The Polyglot Developer Podcast I sit down with two of my good friends, Raymond Camden and Simon Reimler, and discuss developer tools and strategies for being successful. Episode #3: Developer Tools that can Make You More Productive Towards Your Next Release covers a lot of ground and is broken up into three main sections:
This podcast episode is not specific to any programming language or release platform. In other words, whether your a web developer, mobile app developer, or game designer, you will be able to find this information valuable.Read More