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So You Made An App, Now What?

So you’ve just made an awesome app and you have no idea how to get the word out. This is a problem most app developers have, so you’re not alone.

I’ve released many mobile apps to the app store, most of them Android, but still a diverse collection. It has been tough work, but I’ve established myself by getting many downloads, maintaining a high average rating, and getting a few hundred dollars monthly in app revenue.

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Seven Day Turbo Prop Stats

It has been exactly seven days since Turbo Prop for Android, iOS, Windows Phone, BlackBerry, and Amazon Kindle Fire went live. This is a status update in regards to downloads as well as ad earnings for my first Unity3D game.

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Turbo Prop Released

After about a month of hard work I’m proud to announce that my first ever game has been published to the popular mobile app stores. Turbo Prop was created with Unity3D 4.3 and is compatible with Windows Phone, Android, iOS, BlackBerry, and Amazon devices.

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