The latest episode of The Polyglot Developer Podcast has been published and it is the first one on the show to be on the topic of game development!
In case this is your first time hearing of Houdini, it is a system that allows you to create procedural, node-based workflows, for generating game assets and terrains. Houdini is used in many of the top rated games and significantly reduces parts of the game development time.
This episode of the podcast has already been published to all of the major podcasting networks such as, but not limited to, iTunes and Pocket Casts. If you’d prefer not to go through a podcasting network, you can listen to the episode below.
If you have anything you’d like to add in regards to the show, please drop a message in the comments of this page.