After about a month of hard work I’m proud to announce that my first ever game has been published to the popular mobile app stores. Turbo Prop was created with Unity3D 4.3 and is compatible with Windows Phone, Android, iOS, BlackBerry, and Amazon devices.
Read MoreWhen building a game, it is often a good idea to know your frames per second (fps) during the testing phase. It is even more important to know this when building for mobile devices that may not have the high specifications that modern computers have.
The easiest method to have the frames per second display is to create a prefab that you can recycle across all your game scenes.
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